Unity SDK
Unity 2021+ / C# · LibreAuth native client · Protocol v2 available (Enterprise)
Unity
Unity 2021+ / C#
Setup Guide
LibreAuthV2 + Authority + SessionGate + Ops*/Hardening · Boot before Init · AssertLicensed before gameplay · NuGet NSec + BouncyCastle · /api/v2/
- Credentials: name + ownerid (10 characters)
- API URL:
https://libreauth.nutexe.dev/api/1.3/ - Source:
csharp/LibreAuthV2.cs - Ed25519 key: from
init→ Response Signing - Test: Live API · Init docs
Install / Dependencies
Terminal
# Import LibreAuthV2.cs · Enterprise URL /api/v2/
Code Example
Unity
SessionGate.Boot(19079);
var init = await app.InitAsync();
SessionGate.OnInit(init);
await app.LicenseAsync(key, SystemInfo.deviceUniqueIdentifier);
SessionGate.MarkLicensed();
Protocol v2 (Enterprise)
INFO
Requires Enterprise plan. Endpoint
https://libreauth.nutexe.dev/api/v2/. Guide: API Protocol v2.Source: csharp/LibreAuthV2.cs
Unity · v2
SessionGate.Boot(19079);
var init = await app.InitAsync();
SessionGate.OnInit(init);
await app.LicenseAsync(key, SystemInfo.deviceUniqueIdentifier);
SessionGate.MarkLicensed();
More Links
- ← All Client SDKs
- 1.x source: View LibreAuthV2.cs
- Protocol v2: View LibreAuthV2.cs · docs
- Interactive API docs
- Response Signing