LibreAuth

Unity SDK

Unity 2021+ / C# · LibreAuth native client · Protocol v2 available (Enterprise)

Unity Unity 2021+ / C#
POST https://libreauth.nutexe.dev/api/1.3/

Setup Guide

Import LibreAuthV2.cs + OpsBridge/OpsExecutor/Hardening · ProcessCheckOpsAsync after Check · full Windows ops parity · NuGet NSec.Cryptography (define NSEC) + BouncyCastle.Cryptography (AEAD iv16) · URL /api/v2/

  1. Credentials: name + ownerid (10 characters)
  2. API URL: https://libreauth.nutexe.dev/api/1.3/
  3. Source: csharp/LibreAuthV2.cs
  4. Ed25519 key: from initResponse Signing
  5. Test: Live API · Init docs

Install / Dependencies

Terminal
# Import LibreAuthV2.cs · Enterprise URL /api/v2/

Code Example

Unity
var app = new LibreAuth.Sdk.V2.LibreAuthV2("AppName", "OWNER_ID_10", "https://host/api/v2/");
await app.InitAsync();
await app.LoginAsync(user, pass, SystemInfo.deviceUniqueIdentifier);

Protocol v2 (Enterprise)

INFO
Requires Enterprise plan. Endpoint https://libreauth.nutexe.dev/api/v2/. Guide: API Protocol v2.

Source: csharp/LibreAuthV2.cs

Unity · v2
var app = new LibreAuth.Sdk.V2.LibreAuthV2("AppName", "OWNER_ID_10", "https://host/api/v2/");
await app.InitAsync();
await app.LoginAsync(user, pass, SystemInfo.deviceUniqueIdentifier);